Difference between revisions of "Race"
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==Human== | ==Human== | ||
+ | Humans are the most common race in the game. There are four sub races for Humans, they are [[Amarians]], [[Maldorans]], [[Hafarians]] and [[Outbringers]]. Each sub racial type has its pros and cons, and [[Favored Class]]. Also based on the sub race type they have [[Base Languages]] to start the game with. | ||
==Elven== | ==Elven== | ||
+ | The Elves are the oldest of all the races in the [[Alterverse]], the elves are the most solitary also of the races. They tend to have long life span’s and are gifted in all of the magical arts (arcane and divine.) All of the Elven races view the [[Draconic]] and [[Goblin]] races as eternal enemies and view most fable folk as eternal friend’s due to their kinship with nature. The elves of the [[Alterverse]] can be found in small and large communities all over the [[Alterverse]]. However most of the land faring elves have made their homes in [[Amaria]]. The Amarians and elves are long standing allies, and in times of extreme crisis will usually come to each other’s aid. The elves are rumored to hold and guard three magical tome’s, each book is rumored to be held by each racial type, and each book is rumored to show a facet of Elven destiny. There are three main kinds of elves and these are [[Wood Elves]], [[Hill Elves]] and [[Cave Elves]]. | ||
==Dwarven== | ==Dwarven== | ||
+ | There are several sub races of Dwarf in the game, these are [[Common Dwarf]], [[Ice Dwarf]] and [[Gray Dwarf]]. The Dwarf is a long living, ancient race in the [[Alterverse]]. They tend to be very clannish and are the most fun loving of all the nonhuman races. Most all dwarves tend to love, good drink, and a dwarf will generally adventure with any race, providing it is not a half goblin, as they tend to view the half goblin as two legged vermin. All dwarves are fiercely loyal to their home [[Dwarven Clan]] and all dwarves will be a member of a clan of some type. They may not associate a lot with their clan, but they will nonetheless be a member of one. | ||
==Half Elf== | ==Half Elf== | ||
+ | The half elf is tall and tends to be slender. However they can be heavy or even fat, they tend to appearance wise favor their [[Human]] half more than their elven, thus from a distance they will normally always be mistaken as a normal [[Human]]. Up close a traveler will notice that the half elf does have slightly pointed ear’s, and will tend to have slightly almond shaped eye’s, but due to other full human races having almond shaped eyes these are normally never looked upon twice. The skin tone of a half elf can vary greatly based on the original human sub race that they are part of, thus it is not uncommon to find half elves that are pink to brown, olive skinned to black skinned. | ||
==Half Orc== | ==Half Orc== | ||
+ | Tall and thick bodied, the Half Orc is strong and will usually favor a equal mix of its [[Human]] and [[Orc]] parent’s. The Half Orc male will usually have little or no hair, and the female’s will have a full head of hair, usually worn long. They tend to have a large thick jaw, and thick brows that tend to hang over their eyes, giving them an almost [[Neanderman]] like appearance. The skin color of Half Orc’s tends to be olive in color and ruddy in it’s look. Half Orc society tends to be made up of small groups. They usually will keep to themselves, however due to their size and innate physical hardiness they tend to be very good [[Warrior]]’s. Half Orc’s tend to be very loyal to whomever is helping or paying them, and they will normally never turn on a deal, as Half Orc’s believe that once a deal is struck, it is wrong to go back on it. This loyalty also extends to whomever they call friend, no matter what the race of the person. Half Orc’s do not have any deities, and will worship only their sword, as they believe their sword and skill is truly the great determiner of their fate. Also all Half Orc’s will tend to distrust magic, and are barred from becoming [[Mage]]’s, [[Healer]]’s, [[Conjuror]]’s, [[Witch]]es, and [[Alchemist]]’s. | ||
==Half Goblin== | ==Half Goblin== | ||
+ | The Half Goblin appears as a short human with some oddities. A Half Goblin will tend to have red to pinkish colored eyes and thin to sparse hair, however some do have full, thick heads of hair. They will be found to have normal-sized ears, however 20 percent will have the long, pointed ears from their goblin half. A Half Goblin will also have small pointed teeth. Other than these characteristics, a Half Goblin will usually have all other appearances as a [[Human]]. Being one of the most shunned and despised of all adventuring races, Half Goblins tend to be expert manipulators. They tend to be either very clannish or loner’s. A Half Goblin will generally avoid [[Wood Elves]] lands as they fear for their lives, with good reason. Most Half Goblins belong to a [[Goblin Clan]]. These clans tend to be very small and nomadic, with no firm central place they call home. These clan’s tend to support themselves via shady and dishonest means. Thievery and worse is very common for the Half Goblin. Half Goblin’s have several deities they worship with the most popular being [[Graplock the Just]]. It is said he will one day gain justice for all the wrong’s that the Half Goblins have had to endure. The other main deity is [[Chamrakar]], the thief goddess. There are many Half Goblin religious sects that fiercely follow these two deities. | ||
==Half Ogre== | ==Half Ogre== |
Revision as of 00:23, 20 March 2020
There are 20 racial types a player can choose from in the Alterverse Role Players Game system, and each race falls under Race Category. Each race has unique power’s and abilities that set it apart from the other’s, and these racial power’s and abilities are what helps a player become unique. Race is one of the two primary building block’s of your character, the other being Class. Below are the Races and the Racial Categories that fall under each Racial Class.
Contents
Human
Humans are the most common race in the game. There are four sub races for Humans, they are Amarians, Maldorans, Hafarians and Outbringers. Each sub racial type has its pros and cons, and Favored Class. Also based on the sub race type they have Base Languages to start the game with.
Elven
The Elves are the oldest of all the races in the Alterverse, the elves are the most solitary also of the races. They tend to have long life span’s and are gifted in all of the magical arts (arcane and divine.) All of the Elven races view the Draconic and Goblin races as eternal enemies and view most fable folk as eternal friend’s due to their kinship with nature. The elves of the Alterverse can be found in small and large communities all over the Alterverse. However most of the land faring elves have made their homes in Amaria. The Amarians and elves are long standing allies, and in times of extreme crisis will usually come to each other’s aid. The elves are rumored to hold and guard three magical tome’s, each book is rumored to be held by each racial type, and each book is rumored to show a facet of Elven destiny. There are three main kinds of elves and these are Wood Elves, Hill Elves and Cave Elves.
Dwarven
There are several sub races of Dwarf in the game, these are Common Dwarf, Ice Dwarf and Gray Dwarf. The Dwarf is a long living, ancient race in the Alterverse. They tend to be very clannish and are the most fun loving of all the nonhuman races. Most all dwarves tend to love, good drink, and a dwarf will generally adventure with any race, providing it is not a half goblin, as they tend to view the half goblin as two legged vermin. All dwarves are fiercely loyal to their home Dwarven Clan and all dwarves will be a member of a clan of some type. They may not associate a lot with their clan, but they will nonetheless be a member of one.
Half Elf
The half elf is tall and tends to be slender. However they can be heavy or even fat, they tend to appearance wise favor their Human half more than their elven, thus from a distance they will normally always be mistaken as a normal Human. Up close a traveler will notice that the half elf does have slightly pointed ear’s, and will tend to have slightly almond shaped eye’s, but due to other full human races having almond shaped eyes these are normally never looked upon twice. The skin tone of a half elf can vary greatly based on the original human sub race that they are part of, thus it is not uncommon to find half elves that are pink to brown, olive skinned to black skinned.
Half Orc
Tall and thick bodied, the Half Orc is strong and will usually favor a equal mix of its Human and Orc parent’s. The Half Orc male will usually have little or no hair, and the female’s will have a full head of hair, usually worn long. They tend to have a large thick jaw, and thick brows that tend to hang over their eyes, giving them an almost Neanderman like appearance. The skin color of Half Orc’s tends to be olive in color and ruddy in it’s look. Half Orc society tends to be made up of small groups. They usually will keep to themselves, however due to their size and innate physical hardiness they tend to be very good Warrior’s. Half Orc’s tend to be very loyal to whomever is helping or paying them, and they will normally never turn on a deal, as Half Orc’s believe that once a deal is struck, it is wrong to go back on it. This loyalty also extends to whomever they call friend, no matter what the race of the person. Half Orc’s do not have any deities, and will worship only their sword, as they believe their sword and skill is truly the great determiner of their fate. Also all Half Orc’s will tend to distrust magic, and are barred from becoming Mage’s, Healer’s, Conjuror’s, Witches, and Alchemist’s.
Half Goblin
The Half Goblin appears as a short human with some oddities. A Half Goblin will tend to have red to pinkish colored eyes and thin to sparse hair, however some do have full, thick heads of hair. They will be found to have normal-sized ears, however 20 percent will have the long, pointed ears from their goblin half. A Half Goblin will also have small pointed teeth. Other than these characteristics, a Half Goblin will usually have all other appearances as a Human. Being one of the most shunned and despised of all adventuring races, Half Goblins tend to be expert manipulators. They tend to be either very clannish or loner’s. A Half Goblin will generally avoid Wood Elves lands as they fear for their lives, with good reason. Most Half Goblins belong to a Goblin Clan. These clans tend to be very small and nomadic, with no firm central place they call home. These clan’s tend to support themselves via shady and dishonest means. Thievery and worse is very common for the Half Goblin. Half Goblin’s have several deities they worship with the most popular being Graplock the Just. It is said he will one day gain justice for all the wrong’s that the Half Goblins have had to endure. The other main deity is Chamrakar, the thief goddess. There are many Half Goblin religious sects that fiercely follow these two deities.
Half Ogre
Draconic
Neanderman
Catling
Wildling
Drixie
In mid late summer / early fall of 2020 the Alterverse Role Players Game Second Edition is being released with expanded races and Classes. The tentative list